2024 Retrospective
Time to reflect on projects, accomplishments and a few other things.
Published on Dec 19, 2024
Well, here we are. Usually this kind of articles and video projects end up never shipping with me, replaced by a new, more exciting project. I still have to reflect on my little FigJam board on more personal stuff, but work-wise, I finally managed to produce something I’m proud of, and we’re still in 2024 — what a miracle. Full track record available here.
I’ve been inspired to create this 2024 retrospective¹ when I saw the ones from Luc Chaissac, Mariana Castilho, Emil Kowalski, and the duo of Arek and Anna Kajda.
Merci Internet
I had to recreate the Twitter Circle thing for this video with people who supported and/or inspired me this year (if not for way longer), whether it was by the conversations we had, pieces of work they produced, or thoughts they shared. I’m forever grateful for these millions of submarines cables and computers that we call the Internet, because I’ve been able to discover, engage, and grow as a man and designer thanks to it, but most of all to all these people pushing pixels, code, and thoughts. They are the Internet.
Highly encourage you to give them a follow if it’s not already the case: Hassan Boujnkih, Rémi Bonnet, Karri Saarinen, Adrien Griveau, Luc Chaissac, Mariana Castilho, Romario Lourenço, Julian Lehr, Emil Kowalski, Gavin Nelson, Romain Cascino, Andreas Eldh, Rasmus Andersson, Andy Allen, Jordan Singer, Sebastiaan de With, Thomas Paul Maan, Pedro Duarte, Jeff Sheldon, Koen Bok, Jorn van Dijk, Benjamin den Boer, and Luis Ouriach. The list can go on for quite some time on obviously and I’m thankful for everyone I crossed-paths with, highly encourage you to go through my followings on Twitter.
I went to the US for the first time in my life with Hassan, where we joined thousands of passionate people at Config and took the opportunity to explore California on a 2-week road trip. We went to Big Sur, LA, Lake Tahoe, Sonoma, Napa, and back to SF for the 4th of July. Yosemite, Sierra, and Sequoia parks will be for next time.
This year has also been marked by the various company offsites we had with Linear, including Athens in January, Mexico City in May, and Dubrovnik in October. It was great to meet the entire team!
Lastly, I had the chance to participate in the first Raycast Meetup, hosted in London, featuring a live What’s In My Raycast session with Pedro. We had a lot of fun, not QuickTime. We ended up re-recording it in a classic format that you can find on their YouTube channel.
Linear
I’ve hit my one year mark with this amazing team and dedicated a full article to my experience so far, along with a few takeaways, you can have a read here.
A great portion of my track record is made of Linear’s changelog with major and minor contributions, and I’m proud of the work we’ve done. Special mentions for the New UI, Swimlanes, Migration Assistant and more recently Customer requests. Oh, and this new macOS Installer design, this was fun!
Side-projects
Side projects are my creative playgrounds and the best way for me to feed my creative brain — also a way to improve my game faster, find new ways to be efficient or just come with new inspos. Whether it’s tinkering with Figma or Framer plugins, Raycast extensions, building little apps, exploring animations or pushing updates to my website, these spaces keep my brain curious and active.
Highlights this year include:
40k downloads on Styles to Variables²
5k users on Framer/Figma Sync³, with ~100 DAU (first paid product, yea!), launched about two months ago
Framer/Figma Sync being featured on Framer’s website
launch of a Raycast extension for Fathom Analytics
I see both of these projects as contributions to the Figma/Framer/Raycast ecosystems as a way to give back to these communities, given how much I learned from it.
Explorations on Thunderstorm
My personal website remains my favorite playground. With version 12 on the horizon, I’ve pushed a few improvements here and there to have some peace of mind while working on the next major version. I won’t reveal too much about it, you can have a sneak peek in the video if you’re curious. But you can expect new stuff soon. New forms, same function. And some surprises.
I want to continuously bet on this space, keep exploring new ways of sharing pieces of works, thoughts, and most importantly always having fun with it.
Here’s to more in 2025
Wrapping up this retrospective, I’m feeling grateful for everything that made 2024 such a memorable year—amazing people, exciting projects, and plenty of moments that pushed me to grow.
I’m really excited by the upcoming features coming to Linear, experiment more on Thunderstorm, and dream up new side projects with some friends. I’m also looking forward to meeting more incredible people and deepening the connections I’ve made.
As for the rest? Who knows — let’s see where 2025 takes us. Here’s to staying curious, creating, and having fun.
Footnotes and references
Latest notes
A journey of craft built on trust, confidence, and focus
Lessons I learned during my first year at Linear about design, collaboration, and growth.
Dec 4, 2024
Raycast extension for Fathom
Browse your website analytics directly within a few keystrokes: live count of visitors, pageviews, referrers, browsers, devices, and countries.
Feb 5, 2024
Joining Linear as Software Designer
I’m thrilled to join this amazing team, contribute to bringing the magic back to software, and craft a better way to build products.
Dec 4, 2023